Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Friday, November 11, 2016

Following are top AAA game franchises that success on your phone in recent time, let's have a closer look at

Hitman Series


This is a group of stealth/shooter combo video games created by IO-Interactive, and published by Square Enix Europe (formerly Eidos Interactive). The series is based around the life and experiences of a genetically enhanced contract killer named 47, who is genetically superior to any man, or woman, and can execute any mission with skill.

Grand Theft Auto Series


The controversial series published by Rockstar Games where the player follows the day-to-day of a criminal in fictional (but inspired by real) cities in the United States (along a trip to 1960's London). While all games are played in a large sandbox world where the player is free to do whatever he desires, there are missions and a plot to be followed. It inspired other games with the same components (driving and foot sequences) such as Mafia, The Getaway and Driver.

Would you like to get information and interesting science facts to open your mind?

Injustice Gods among us Series


Injustice: Gods Among Us is a fighting video game based upon the fictional universe of DC Comics. Fighting games have never been very famous on smartphones. In fact, not even on home consoles. They have been the charm of arcades since the early 90s. But this game not only makes it accessible on mobile due to its perfect touch control but it also takes advantage of its familiar cast of characters from the DC universe.

Fallout Series


Fallout is a series of post-apocalyptic computer role-playing games originally produced and published by Interplay. The series is lightly based on the Mad Max film series, and is sometimes considered to be an unofficial sequel to Wasteland, but it could not use that title as Electronic Arts held the rights to it

Warcraft Series


Hearthstone: Heroes of Warcraft is the best example of a game with easy to understand game mechanics perfect for mobile, along with enough depth to keep you coming back for more. It is nothing like the Warcraft strategy series or the ultra-famous World of Warcraft. But it utilises the characters from the PC franchise to good use, making a trading-card game that has become as famous as its MMO counterpart backed by a huge community of fanatics.

Final Fantasy Series


Final Fantasy is a science fictionand fantasy media franchise created by Hironobu Sakaguchi,. Square Enix was the first AAA developer to invest into game development for smartphones. What may have seemed to be a misstep for the developer at the time, using key resources and manpower on devices that had no future in hardcore gaming, actually paid off.

FIFA Series


FIFA, also known as FIFA Football or FIFA Soccer, is a series of association football video games or football simulator. Fifa’s free-to-play iteration for smartphones does not do much different from the console version, and that is why it’s on this list.

Aboves are seven most successful AAA game franchises on smartphones that you would not want to miss. Keep following our site to update other awesome reviews on games, devices, apps.

Top AAA game franchises that success on your phone

Thursday, September 15, 2016

Get some news and review
Minecraft: Story Mode pays tribute to the past as it tells a story aimed at the next generation.

The latest episodic adventure series from Telltale Games spins a grand adventure in the universe of Minecraft, Mojang's ever-popular sandbox game. It's a head-scratching concept: Minecraft has never had a story, of any kind; it's always been about making your own fun and coming up with your own stories through play. However, Telltale makes the concept work by putting narrative first. I didn't have much familiarity withMinecraft going into Story Mode, but I got wrapped up in my hero's journey all the same.

THE PLAYER CHARACTER, JESSE, CAN BE MALE OR FEMALE

Minecraft: Story Mode is a much more family-oriented experience than anything in recent memory from Telltale, with the writers building in plenty of goofy moments to lighten the story's world-in-peril stakes. Story Mode feels like a pastiche of beloved '80s films: the kids-going-on-an-unsupervised-adventure setup of The Goonies; the self-discovery of Stand by Me; the us-against-the-world feel of The Breakfast Club. There's also a dollop of Lord of the Rings in the game's opening episode, "The Order of the Stone" — namely, ordinary people getting caught up in cataclysmic events, complete with a "Breaking of the Fellowship"-esque sequence at the end.

That's a smart move that opened up Minecraft: Story Mode to me as someone who isn't exactly a Minecraft fan. Story Mode is kid-friendly but not dumbed down, touching on topics like bullying, historical cover-ups and growing older.

Your party is led by the player character, Jesse, who can be male or female, depending on your choice. Jesse and their friends — loyal meathead Axel and smart, self-confident Olivia, plus Jesse's pet pig, Reuben — are a talented team of builders hoping to topple the perennial champs at the Minecraft convention EnderCon.

But a series of unfortunate events at EnderCon unleashes a Wither, a terrifying monster that threatens to consume everything in existence. Jesse and company realize they must enlist the help of the Order of the Stone, a group of four fabled heroes. And so the gang sets out on the trail of the legendary adventurers.

The combination of Minecraft: Story Mode's influences and its family-friendly nature makes the plot fairly predictable. Rather than the out-of-nowhere twists — e.g., deaths — common in Telltale's more mature fare, the story turns here are often foreshadowed or outright telegraphed by dialogue and visual cues.
I didn't mind the genre tropes because there were enough plot developments to keep me interested. As Jesse, I spent enough time with my friends to really get to know them, even in the sub-two-hour runtime of "The Order of the Stone." I began to care about those characters because I had built relationships with them.
On the other hand, playing Telltale's adventure games can be frustrating when you're not just selecting dialogue prompts, and that's as true as ever in Minecraft: Story Mode. The few instances of timing-based combat in the game are uniformly awful, with sluggish controls that made me spam the attack button in desperation.
A successful new twist on Telltale's usual gameplay comes straight fromStory Mode's source, as Telltale has implemented a simplified version ofMinecraft's recipe-based crafting system. The streamlined system is easy to pick up, and Telltale even tied it into the story: The crafting can function as its own instance of player choice, a nice touch.

Story Mode doesn't just play like Minecraft in certain parts; it looks scarily like the base game, albeit with some storytelling-oriented concessions. The people in Story Mode emote through facial animations, and they move with a bit more fluidity and grace than the characters in Minecraft. This makes the world of Story Mode feel recognizably Minecraftian while allowing for a greater emotional connection to Telltale's characters. And a visit to an imposing structure late in the episode reminded me just how beautiful Minecraft creations can be, giant pixels be damned.

The audio side is noteworthy, too. Minecraft: Story Mode's voice cast brings Telltale's solid story to greater heights, including Patton Oswalt as the meek, uncertain male Jesse and Ashley Johnson as the badass Petra. But the unquestionable highlight is Paul Reubens, who turns in a performance worthy of a sneering villain from a Scooby-Doo cartoon as the primary antagonist, Ivor.

WRAP UP:
STORY MODE DOESN'T CAST ASIDE TELLTALE CONVENTIONS, BUT IT SUCCESSFULLY BRINGS STORY TO MINECRAFT

Minecraft: Story Mode doesn't deviate from the well-established Telltale formula much, keeping both what works (the storytelling) and what often doesn't work (combat). Even so, it accomplishes something impressive. I was skeptical of Telltale's ability to tell a story in the Minecraft universe that would be interesting to people who weren't already fans of the game, but so far, the studio is pulling it off with aplomb.

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MINECRAFT: STORY MODE

Wednesday, September 7, 2016


Leveling trainers in Pokemon GO can be a daunting task, but luckily, there are plenty of incentives to keep going and important milestones that help players catch even the most elusive Pokémon.

When people who are sick of hearing about Pokemon GO and its popularity finally give in and download the game, the whimsical new world they’ve stumbled into can be a bit confusing — especially for those new to Pokemon or similar games. Level 1 can feel restrictive when new players see others bragging about taking over a gym on Reddit or a post on Facebook about a friend catching a Snorlax with only a few Poke Balls. “Where is my Snorlax?!” They might shriek toward the heavens with the furious, burning rage of a Magmar. They should know that these things will come, but to get there takes time, patience, and many, many levels.

Each level gained in Pokemon GO is meant to feel rewarding. Every time a player ascends they are given a collection of Poke goodies to help them soldier on, but every few levels will introduce players to new items, which will allow them to experience new gameplay elements that help broaden the scope of the game. However, the further a player goes the more difficult it becomes to level, with some high level players feeling absolutely overwhelmed by the experience jumps.

But there are myriad items to collect before reaching that point, each bringing something new and exciting to the table that help players do what they downloaded the game to do: catch Pokemon.

Levels 1 – 5

At this point in Pokemon GO all a Pokemon trainer has to their name are Poke Balls, which is good because they are the backbone of the game. Every level gained will reward players with 10-15 Poke Balls until level 5, which presents them with their first big milestone. Gyms are now accessible, so taking over and becoming a Gym Leader is now an option, but expect some healthy competition in heavily populated areas.

Additionally, Potions and Revives are introduced. Potions are used to heal Pokemon by 20 points, while a Revive will wake up a fainted Pokemon with half health. Players are given a decent amount of each for reaching this point and even get an Incense as a bonus, which will lure nearby Pokemon to their location.

Levels 6 – 8

Now trainers are a little more comfortable holding a Poke Ball and their pockets are brimming with them thanks to all the free ones given out each level. Potions and Revives are part of the regular level packages and, at level 6, players are given a free incubator for all the eggs they might find on their journey, which can be used to hatch Pokemon.

At level 8, players are able to use Razz Berries and are given ten for their trouble. Using a Razz Berry on a Pokemon before a throw makes it easier to catch, making the item a standard for catching new friends in the future. Players are also given their first, free Lure Module, which can be attached at any Poke Stop to lure Pokemon to the area. The best part is that the benefit extends to anyone in the vicinity so this is an essential element in any Pokemon gathering.

Levels 9 – 12

Players who have reached this level have put in a decent amount of time and effort into the game and likely have more Pidgeys and Rattatas than they care to. Level 9 includes a Lucky Egg along with the other items, which doubles experience gained for thirty minutes after using it. This is a boon for higher levels, which, as mentioned, can get a bit grueling.

Level 10 provides a nice collection of free items, including Incense, a Lucky Egg, an Incubator, and a Lure Module. Players are also introduced to Super Potions, which heal a damaged Pokemon for 50 points.

Upon reaching level 12, the real game begins. Great Balls are now a trainer’s go to Pokemon nabber. It has a better catch rate than regular Poke Balls and is the new standard included at every level thereafter. Those struggling to catch high level or rare Pokemon will now find it a bit easier. Just don’t forget to pair a Great Ball with a Razz Berry for the best results.

Levels 13 – 15

Level 13 and 14 don’t have much to offer besides some more free stuff, but level 15 brings better healing to Pokemon who like to battle. Hyper Potions, which heal 200 points of damage, will help players tackle tougher gyms, but strong Pokemon are still required to win. In order to catch those Pokemon powerhouses, trainers will need a stronger Poke Ball.


Level 16 – 20

This is the point where players may feel the fatigue as nothing noteworthy is introduced for five full levels, but given the prize, it might be worth the wait. Ultra Balls are introduced at level 20 and will become every budding trainers’ best friend in catching the most rare Pokemon the game has to offer. As a special bonus, players receive a bounty of free goodies. In addition to twenty Ultra Balls, Hyper Potions, Revives, and Razz Berries, they receive two of each of the following: Incense, Luck Egg, Incubator, and Lure Module.

It’s a good amount of items, and players will need every single one if they care to progress since experience makes its first significant jump at level 21, costing players 50,000 points of experience.

Level 21 – 25

There’s not much to be said about the journey to level 25, but it is quite a grind. Those who make it here should be proud, as they likely have an admirable Pokemon collection by now and have tackled with a gym leader or two — possibly even become one themselves. At level 25 players start receiving Max Potions, which will completely heal a Pokemon to full health.

Level 26 – 30 and Beyond

This could be considered by some to be the end game; for now at least. Until Niantic and Nintendo introduce new gameplay elements, Pokemon GO presumably continues on from here until infinite. The only significant event happens at level 30, when players are introduced to Max Revive, which does as expected by reviving a fainted Pokemon and to full health.



That’s the gist of the leveling system so far in Pokemon GO. There is a lot of potential for this game and, given its staggering popularity, it will probably continue on to bring players all sorts of new items and experiences. Until then, however, making it to level 30 is more or less the peak at this time.

While all of this may feel intimidating to green trainers, take heart, for the game is meant to be savored, not rushed. Find a gym leader to take down, meet up with friends at a local Poke Stop, or simply take a walk and see what crosses your path. The levels will come eventually, but enjoying what the game has to offer is a full-time event — unless the server is down again.
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Pokemon GO Guide: Trainer Rewards

Monday, August 1, 2016

This is one of the brightest choice for gamers who fancy sports car racing sets

With SBK16, you will possess in the hands of the super moto super expensive that one can look forward to a time rider as: Ducati 1199, BMW S1000RR, Aprillia, Kawasaki, Honda, ... the sound of the world.
Gameplay is very simple, just click the button on the accelerator, everything else depends on your dexterity to overcome the remaining opponents and finish in 1st place.
Interactive gaming community is high when the players can compete with others to win prizes unlock the valuable prizes. Over 13 rounds spread across 4 different continents, with ultra 3D graphics beautifully delicate.

Surprisingly when SBK16 completely free - deserves a title in motorsport's brightest read today that you can not ignore.

SBK16 - excellent racing game launched on mobile